Auto-Culture Guide
Automatically manage culture points and cultural activities
Overview
The auto culture feature automatically launches cultural celebrations across all your cities to increase culture points. It manages four different types of celebrations, handles resource requirements and intelligently prioritizes celebrations based on availability and settings.
Prerequisites
- Academy Level 30+: Required for most celebrations (except triumph marches)
- Sufficient Resources: Each celebration type has specific requirements
- Buildings: Theater building required for theater plays
- Optional: Orpheus hero for enhanced triumph marches
Types of Cultural Celebrations
1. City Festivals
- Requirements: Academy level 30+
- Duration: Depends on world speed
- Benefits: +1 culture point
Resource Costs:
- Normal: 15000 wood, 18000 stone, 15000 silver
2. Olympic Games
- Requirements: Academy level 30+
- Cost: 50 gold coins
- Duration: Depends on world speed
- Benefits: +1 culture point
Gold Management:
Maintains minimum gold reserve (configurable)
3. Victory Processions
- Requirements: 300 battle points
- No academy requirement: can be used in any city
- Cost: 300 battle points (consumed on use)
- Duration: Depends on world speed
- Benefits: +1 culture point
Hero Enhancement:
Orpheus hero offers chance to double culture points (optional enhancement)
4. Theater Plays
- Requirements: Academy level 30+ AND theater building
- Cost: No resources (time only)
- Duration: Depends on world speed
- Benefits: +1 culture point
Building Dependent:
Only works in cities with theater building
Main Settings
1. Enable Auto-Culture
- Toggle: On/Off switch to activate cultural automation
- Status Display: Shows current state with countdown timer
2. Celebration Type Selection
Enable/disable each celebration type independently:
3. Resource Management Settings
Minimum Battle Points (Victory Processions)
- Purpose: Reserves kill points for other uses
- Default: 100 kill points
- Function: Needs 300 + minimum before starting
- Example: Set to 200 = requires 500 total points
Minimum Gold (Olympics)
- Purpose: Maintains gold reserve for other needs
- Default: 50 gold coins
- Function: Needs 50 + minimum before starting
- Example: Set to 100 = requires 150 total gold
4. Orpheus Hero Settings
Require Orpheus for Triumph
When Enabled:
- Orpheus must be present in the city
- Hero must not be traveling
- Hero must not be wounded/incapacitated
- Hero must be available for celebration
When Disabled:
- Starts victory procession regardless of hero status
Benefit:
- Orpheus provides a percentage chance to double culture points
5. Check Interval
Controls how frequently the bot checks all cities for celebration opportunities.
Available Options:
- 1 to 60 seconds
- 1 to 2 minutes
- 1 to 5 minutes
Advanced Features
Festival Bonus Detection
- Automatic detection of "Grepolympia Championship" power
- 25% discount on City Festival costs
- Smart cost optimization when available
Smart City Processing
- Single celebration rule per city per check
- Conflict avoidance for active celebrations
- Conquest detection and city skipping
Resource Validation System
Before starting any celebration, validates:
- City Festivals: Academy 30+, resources, no active celebration
- Olympic Games: Academy 30+, gold reserves, no conflicts
- Victory Processions: Kill points, Orpheus status (if required)
- Theatre Plays: Academy 30+, theater building, availability
Anti-Detection Measures
- Random delays between cities
- Natural human-like celebration patterns
- Action queue integration prevents conflicts
Integration & Safety Features
Resource Coordination
- Auto Farm: Provides resources for city festivals
- Auto-Build: Supports cultural building construction
- Auto Trade: Manages resource balance
Safety Features
- Night pause integration with automatic resume
- Action queue system prevents conflicts
Frequently Asked Questions
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