Auto-Farm Guide
Automatically collect resources from villages
Overview
The Auto-Farm automatically collects resources from villages to maintain consistent income. Uses random delays, random village skips, and varied timing patterns to simulate human behavior. The bot intelligently manages farming schedules while appearing natural and undetectable.
Prerequisites
- Captain: Required to use village farming feature
- Multiple Cities: Works across all your cities
- Farming Villages: Villages unlocked with collection options available
Main Settings
1. Enable Auto-Farm
- Toggle: On/Off switch to activate the feature
- Status Display: Shows current state (Enabled/Disabled/Paused)
- When enabled, shows countdown timer until next farm operation
2. Additional Time Between Farms
This setting adds random delays to make farming less predictable and more human-like.
Available Options:
- 1-30 seconds
- 10-60 seconds
- 30-60 seconds
- 30-90 seconds
- 30-120 seconds
- 1-5 minutes
- 5-10 minutes
How it works:
- Bot starts with village's base cooldown time
- Adds random delay from your chosen range
- Creates natural variation between farming operations
Randomization Options
Add chance to pause farming for 20-30 minutes
Probability: small chance at each farm attempt
Effect: Adds 20-30 minutes of extra delay randomly
Purpose: Creates realistic breaks in farming pattern
Recommendation: Enable for better safety
Add chance to skip farm
Probability: small chance at each farm attempt
Effect: Skips the current farm attempt entirely
Purpose: Simulates human inconsistency
Recommendation: Enable for more realistic behavior
Storage Protection
Stop farming if any resource is full
- Trigger: When wood, stone, OR silver reaches storage capacity in current city
- Behavior: Temporarily stops farming until resources are spent
- Use case: Prevents wasting resources when storage is nearly full
Stop farming if all resources are full
- Trigger: When wood, stone, AND silver are all at storage capacity
- Behavior: Stops farming until resources are consumed
- Use case: More lenient than "any resource" option
Recommended Settings
Recommended
- Time Range: At least 10-60 seconds (recommended)
- Enable: "Add chance to pause for 20-30 minutes"
- Enable: "Add chance to skip farm"
How Farming Works
Farming Process:
- Checks if Captain advisor is active
- Verifies storage conditions (if enabled)
- Switches away from conquered cities if needed
- Calculates next farm time with randomization
Timing Calculation:
Safety Features
Built-in Protections
- Captain Advisor monitoring
- Night pause integration
- Human-like inconsistency patterns
Anti-Detection Measures
- Varied timing patterns
- Storage-aware farming
- Realistic break simulation
Frequently Asked Questions
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