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Auto Favor Farm Guide

Automatically farm favor from enemy cities using Harpy and Manticore

Overview

The auto favor farm feature automatically detects cities with harpies or manticores and farms favor from enemy cities on the same island (island mode) or specific targets selected manually (manual mode). The feature monitors current favor, schedules attacks intelligently, and blacklists emptied cities to optimize favor farming.

Prerequisites

  • Temple Looting Research: Required in each farming city
  • Mythic Units: Harpy (Hera) or Manticore (Zeus) in your cities
  • Attack Planner: Attacks are scheduled via the attack planner system

How It Works

Detection System

  • Real-time monitoring: scans all your cities every 30 seconds
  • Unit detection: identifies cities with harpy or manticore
  • Favor tracking: monitors current favor levels for Zeus and Hera
  • Smart targeting: automatically finds appropriate targets based on mode
  • Research validation: ensures temple looting is researched before attacking

Farming Logic

  1. City scan: checks all your cities for harpy/manticore units
  2. Research check: verifies that temple looting research is completed
  3. Favor check: ignores if favor is already full for this god
  4. Unit count: ensures minimum units are available
  5. Target selection: finds appropriate enemy cities (based on mode)
  6. Movement check: waits if units are currently out or returning
  7. Attack scheduling: adds attack to attack planner with random delay
  8. Result tracking: monitors attack results and blacklists emptied cities

Blacklisting System

  • Auto blacklist: cities with insufficient favor are blacklisted for 12 hours
  • Threshold: less than 5 favor per unit sent triggers blacklist
  • Zero favor: no favor gained results in immediate blacklist
  • Expiry: blacklist expires automatically after 12 hours
  • Visual indicator: blacklisted targets show countdown in UI

Operating Modes

1. Island Mode (auto)

  • Automatically targets cities on the same island as each farming city
  • Prioritizes cities with the least points first
  • No manual configuration needed
  • Perfect for passive favor farming

How it works:

  1. Detects which cities have harpy/manticore units
  2. Finds all enemy cities on this island
  3. Targets the weakest city (lowest points)
  4. Automatically avoids blacklisted cities

2. Manual Mode

  • Manually configure specific targets for each city
  • Full control over which cities attack which targets
  • Can target cities on any island

How it works:

  1. Select attacking city (must have harpy/manticore units)
  2. Search for target city by name
  3. Add target to attack list
  4. System automatically farms this specific target

Target Management:

  • Search by city name
  • View player name and points
  • Remove targets anytime
  • View blacklist status with countdown

Main Settings

Enable/Disable Toggle

  • Location: Top of Farm Favor panel
  • Status Display: Shows "Enabled" (green) or "Disabled" (red)
  • Next Check: Countdown to next farming check (30 seconds)
  • Current State: "Waiting" when active, "Paused" during Night Pause

Configuration Settings

1. Farming Mode

Island (Auto) | Manual
  • Island: Automatically farms same-island cities
  • Manual: Only attacks manually-configured targets

2. Attack Delay

Controls when attacks are scheduled (random delay range):

  • 1-10 minutes
  • 5-20 minutes
  • 10-30 minutes
  • 20-50 minutes

*Note: This is when the attack STARTS being sent, not arrival time

3. Minimum Units

🦅 Harpy (Min: 1)
  • Minimum Harpy required to send attack
  • Default: 1
🦁 Manticore (Min: 1)
  • Minimum Manticore required to send attack
  • Default: 1

Advanced Settings

1. Alliance & Player Blocking

Ignore Same Alliance

  • Default: Enabled
  • Automatically skips attacking cities owned by alliance members
  • Prevents accidental friendly fire

🚫 Blacklisted Players

  • Manually block specific players from being targeted
  • Add players by name
  • All cities owned by blacklisted players will be skipped
  • Shared with Farm BP feature

🛡️ Blacklisted Alliances

  • Block entire alliances from being targeted
  • Add alliances by name
  • All cities from blacklisted alliances will be skipped
  • Shared with Farm BP feature

2. Ghost Town Skip

  • Default: Disabled
  • Purpose: Skip ghost towns (abandoned cities with no player)

3. Minimum City Points Filter

  • Default: 0 (no minimum)
  • Only attack cities above a specified point threshold
  • Helps avoid very small or inactive cities
  • Shared with Farm BP feature

4. Additional Units Support

Send additional non-mythical units alongside your Harpy/Manticore:

  • Slinger
  • Horseman
  • Chariot
  • Hoplite

Configuration Options

  • Per-City Configuration: Set different unit types for each city
  • Minimum Unit Threshold: Only send if you have enough units
  • Customize which non-mythical units to include

Important: Same-Island Restriction

  • Additional units CANNOT cross water
  • Only Harpy/Manticore can attack different islands
  • If target is on a different island, skip it
  • Same-island attacks will include configured additional units
  • The bot automatically detects island boundaries

Manual Mode Configuration

Adding Targets

  1. Enable Manual Mode: Switch from Island to Manual
  2. Search for City: Type city name in search box
  3. Select Target: Click on desired city from search results
  4. Confirm: Target is added to your current city's target list

Target Information Display

Each manual target shows:

  • City Name: Target city (truncated if long)
  • Remove Button: ✕ to remove target
  • Blacklist Status: 🚫 with countdown if blacklisted

Search Results Show:

  • City name
  • Player name
  • Player points
  • Click to add

Target Prioritization

  • Attacks are sent to lowest-point targets first
  • Maximizes favor gained vs. potential resistance
  • Automatically skips blacklisted targets

Attack History

Today's Attacks Display

Shows all farm favor attacks sent today from current city:

Columns:

  • From: Attacking city (your city)
  • To: Target city
  • Units: Units sent (e.g., "25 Harpy")
  • Favor: Favor gained (green if positive, red if zero)
  • Time: Attack arrival time

Features:

  • Pagination (5 entries per page)
  • Automatically resets daily
  • Clear button to remove all history
  • Clickable city names (opens city in game)

Safety Features

Favor Level Monitoring
Checks favor before attacking, ignores if already full
Unit Preservation
Respects minimum unit thresholds
Blacklist System
Prevents repeated attacks on emptied cities
Data Validation
Verifies research and target existence
Night pause integration
Automatically pauses during configured hours

FeatureGuides.autoFavorFarm.attackSchedulingDetails

How Scheduling Works

Current Time: 10:00:00
Attack Delay: 5-20 minutes (random: 12.3 minutes)
Send Time: 10:12:18 (current time + random delay)
Travel Time: 180 seconds (from game calculation)
Arrival Time: 10:15:18 (send time + travel time)

Frequently Asked Questions

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Auto Favor Farm Guide | Grepolis Bot | GrepoHelper Divine Favor